Gotchi Galaxy is a pixel pet game for everyone, children included. It has no ads, no accounts and no login, and it never sells or rents anything about you. This page says exactly what the game keeps, what it sends, and how to switch things off.
Last updated: 17 October 2026. The game is made by Qifi. Questions, or a request to delete something: support@gotchigalaxy.app.
Your game lives on your device: your pets and their names, your player name, your rooms, your settings and a random device id. None of it is sent anywhere unless you use one of the online features below.
Everything the game sends travels encrypted (HTTPS).
Anonymous usage counts. Once a day the game sends a short summary: which parts of the game were opened and for how long, how many times things were done (for example games played or eggs hatched), how quickly our server answered, the game version and the kind of device (Android, iPhone, Mac, web). It carries a random id that changes every 30 days, and no names, no pets and no device id. We use it to see which parts of the game players enjoy. A grown-up can switch it off under Settings > Grown-ups > Share usage; nothing is counted or sent after that.
Crash reports. If the game crashes, it sends a report so we can fix the problem: what went wrong, the game version, the device model and system version, and the game's last steps before the crash. Reports do not include player or pet names. They carry your friend code (the random code Pet Plaza shows, made from the device key), so that when you write to us we can find the reports from your game. They go to Sentry, the service we use to read them.
Playing online (the town square, friends, visits, gifts, leaderboards, the community goal), only when you use it:
Playing on the same Wi-Fi. Nearby players on your network can see your player name, your pet and its name. Settings > Findable hides you.
Updates and events. The game reads the list of live events (and, on Mac and the web, the list of updates) from our public pages on GitHub. Like any web page, GitHub sees the device's internet address when it is read.
The game never asks for a real name, an email, a birthday or where you live. Player and pet names are nicknames: please do not use a real full name. Names you type are only shown to friends you add and to players on your own Wi-Fi.
None of them may use the data for anything but running these services. There are no ads, no advertising ids and no tracking across other apps or websites.
The game is made to be safe for children. It collects no contact details and has no chat, and the only things another player can see are a pet, a number and, for friends and nearby players, a nickname. A grown-up can set a daily play limit, quiet hours and school hours, and switch the usage counts off, under Settings > Grown-ups (behind a small grown-up check). Purchases, when the game offers them, sit behind the same check.
If this policy changes, the new version goes on this page with a new date, and the game's What's new card mentions it.